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RE: Granblue Fantasy: Relink - Part 1

in #gaming • 5 months ago (edited)

I really like hearing that the difficulty settings change enemy behavior rather than just increasing health pools. More games should do that, since it makes higher difficulties feel genuinely different instead of just longer. Looking forward to seeing whether the game maintains that quality throughout the rest of your playthrough.
@5 letter words

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well if only that was the case with this horrible, horrible game

I love the depth you've gone into about Granblue Fantasy: Relink! Have you considered how the mechanics might influence player engagement? It could be cool to explore how that compares with simpler games like snake game.