Rise Fig: thoughts, plans and today's update
I want to share my ideas and feelings about how the game is growing. There is a very interesting question: why are some games interesting to people and others are not? Making something people find interesting, and ideally useful, is a huge topic. I am only at the start of exploring it.
I also found out that ads in Telegram and ads in Google Play pay very differently. AdsGram, which I connected in Telegram, pays almost a thousand times less than AdMob in Google Play.
What changed in the game today
- The market now has original seeds of all 12 species for points: common 15, rare 35, epic 60, legendary 100.
- A new full all-time leaderboard. Points come from your mahjong level, garden level, crossbreeding and chlorella.
- Game bots are removed from the leaderboard, so only real players are there now.
- Fixed: the leaderboard did not open from the 🏆 icon at the top.
- Fixed: a bought fourth garden bed could disappear. Players who lost it got it back, plus 80 water.
- Fixed: "Shuffle" and "Magnet" work again in mahjong.
- On the field you can now drag plants. A long press opens the plant card, and the battle button moved to the top.
Game stats (Oct 31)
- Players: 129 in total (14 from Telegram, 115 from the website)
- New players: 69 in the last 7 days, 27 in the last 24 hours
- Active: 26 today, 70 in the last 7 days
- Came back on another day: 27
- Played at least one mahjong game: 20
- Plants in the game now: 320
- First harvest: 18 players
- Crossbreedings: 61, hybrids growing now: 26
- Market: 4 lots, 1 sold
- Players who came by referral: 4
Steem stats
- Invitations sent on Steem: 1,018 people
- Posts with #risefig: 7 from 4 authors, with 73 votes and 28 comments
- Prizes paid: 60 STEEM (20 STEEM each to @ir3k, @joslud and @deadpool89)
- Prize pool now: 202 STEEM
My plans
- Today I will send rewards for several new posts about the game.
- Reply to comments.
- Move on to the market: buying game items (plants) for STEEM, and selling them.
Right now in the game you can sell only after crossbreeding. I think players should be able to sell at every stage, starting from seeds. I also want to make it possible to buy and sell resources.
A question for you
What would you like to buy and sell in Rise Fig: seeds, grown plants, hybrids or resources? And what makes a game interesting for you? Please write in the comments.
Play: https://risefig.com
I wrote this post myself in Russian and used AI only to translate it into English.


Upvoted! Thank you for supporting witness @jswit.
I left some issues I encountered, along with a couple of questions, in this comment on a previous post.
Link:
https://steemit.com/@joslud/tnsxqu